Func proprrespawnzone: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
m (Just one template is needed here too.) |
||
Line 1: | Line 1: | ||
{{Template:Tf2 brush|func_proprespawnzone}} | |||
{{Template:Tf2 brush}} | |||
==Entity Description== | ==Entity Description== |
Revision as of 07:01, 8 December 2011
Entity Description
Zone that handles respawning and distribution of clientside physics props.
Keyvalues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities