Player loadsaved: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
m (Robot: fixing template case.)
mNo edit summary
Line 1: Line 1:
{{wrongtitle|title=player_loadsave}}
{{DISPLAYTITLE:player_loadsave}}
==Entity Description==
==Entity Description==
Load Auto-Saved game
Load Auto-Saved game

Revision as of 01:01, 30 November 2011

Entity Description

Load Auto-Saved game

Keyvalues

Name (targetname) <string>[ Edit ]
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities

  • duration
<integer> Fade Duration (seconds)
  • holdtime
<integer> Hold Fade (seconds)
  • renderamt
<byte> Fade Alpha
  • rendercolor
#000000 Fade Color
  • loadtime
<integer> Reload delay

Inputs

  • Reload
Ends this game and reloads

Outputs