User:Mattshu: Difference between revisions

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&#9744; Update translated pages that contain <nowiki>{{DISPLAYTITLE}}</nowiki> to <nowiki>{{otherlang2|title=}}</nowiki> when seen fit
&#9744; Update translated pages that contain <nowiki>{{DISPLAYTITLE}}</nowiki> to <nowiki>{{otherlang2|title=}}</nowiki> when seen fit


== Note to self ==
* Add deletion tag to [[Beginner_Portal_Map_Tutorial]] on 9/18/2011 if unacted-upon.
== Useful links ==
== Useful links ==
* [http://www.nacimota.com/2009/12/07/the-carve-tool-and-you/ The Carve Tool And You] - Contains an excellent tutorial on how to clip cylinders into rectangular brushes instead of carving, causing messy brushes.
* [http://www.nacimota.com/2009/12/07/the-carve-tool-and-you/ The Carve Tool And You] - Contains an excellent tutorial on how to clip cylinders into rectangular brushes instead of carving, causing messy brushes.

Revision as of 09:48, 18 September 2011

Gman rl.jpg

Profile

  • Name: Matt Kelley
  • Age: 21
  • Location: Pennsylvania, United States English
  • Education:
Associate in Applied Science of Computer Networking Systems (ITT '10)
Bachelor of Science of Information Systems Security (ITT '13)

Projects

Untitled

  • Status: brand spankin' new
  • Story: undisclosed
  • Setting: undisclosed
  • Notes: I learned a new style of game making. Now the concept art is drawn before anything is put into Hammer. Then I build the world using dev-textures and only placing important things first, leaving details for later. Should have done this sooner. I declare this game jinx-proof.

Current Status

  • Hiatus mode: enabled
  • Reason: lack of inspiration

Current VDC Activities

VDC-wide upgrade of the otherlang2 template
☐ Update translated pages that contain {{DISPLAYTITLE}} to {{otherlang2|title=}} when seen fit

Useful links

  • The Carve Tool And You - Contains an excellent tutorial on how to clip cylinders into rectangular brushes instead of carving, causing messy brushes.