User:Taralqua: Difference between revisions

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Taralqua is a simulation and digital entertainment student focusing on creation of art assets.  
Taralqua is a simulation and digital entertainment student focusing on creation of art assets.  
 
<br><br>
Maya 2011 x64
Tools I am proficient with:<br>
Win7 x64
Maya 2011 x64<br>
 
Win7 x64<br>
'''Looking for info on:'''
Photoshop CS 5 (and lower)<br>
Importing decompiled models into Maya 2011 x64
VTFEdit<br>
GCFScape<br>
CannonFodder's StudioCompiler<br>
<br><br><br><br>
'''Looking for info on:'''<br>
Importing decompiled models into Maya 2011 x64<br>
Importing a new character model into Portal 2 (any tips or help in this area are appreciated)
Importing a new character model into Portal 2 (any tips or help in this area are appreciated)
 
<br><br>
'''Knows how to:'''
'''Knows how to:'''<br>
Model, rig, texture in Maya 2011 & 2012
Model, rig, texture in Maya 2011 & 2012<br>
Texture creation in Photoshop CS 5 (and lower)
Texture creation in Photoshop CS 5 (and lower)<br>
Level design and level creation in Hammer for L4D/L4D2, Portal/Portal2, TF2
Level design and level creation in Hammer for L4D/L4D2, Portal/Portal2, TF2<br>

Revision as of 12:04, 14 September 2011

Taralqua is a simulation and digital entertainment student focusing on creation of art assets.

Tools I am proficient with:
Maya 2011 x64
Win7 x64
Photoshop CS 5 (and lower)
VTFEdit
GCFScape
CannonFodder's StudioCompiler




Looking for info on:
Importing decompiled models into Maya 2011 x64
Importing a new character model into Portal 2 (any tips or help in this area are appreciated)

Knows how to:
Model, rig, texture in Maya 2011 & 2012
Texture creation in Photoshop CS 5 (and lower)
Level design and level creation in Hammer for L4D/L4D2, Portal/Portal2, TF2