Hl2 Dimensions: Difference between revisions
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''By Mxthe'' | |||
__TOC__ | |||
== Introduction == | |||
You don't know the dimensions of the hammer, you need limits for obstacles to jump? Or vents? | |||
Read this tutorial, knowing that 100m = 3727 units | |||
Max dimension of objects the player can walk on, without having to jump : | Max dimension of objects the player can walk on, without having to jump : | ||
Line 25: | Line 38: | ||
Crouched Jump while sprinting : 272 units | Crouched Jump while sprinting : 272 units | ||
Vents dimension | |||
== Vents dimension == | |||
Height for the player to pass under : | Height for the player to pass under : | ||
Line 35: | Line 49: | ||
Largeur : 33 units | Largeur : 33 units | ||
Fall Damages | |||
== Fall Damages == | |||
Height of the fall = Health Points lost | Height of the fall = Health Points lost | ||
Line 129: | Line 145: | ||
726 or + = Death | 726 or + = Death | ||
Speed of the player | |||
== Speed of the player == | |||
Walking : 150 unités par seconde | Walking : 150 unités par seconde | ||
Line 144: | Line 162: | ||
== Aux Power == | |||
Distance underwater without loosing health : 2523 units | Distance underwater without loosing health : 2523 units |
Revision as of 16:52, 14 November 2005
By Mxthe
Introduction
You don't know the dimensions of the hammer, you need limits for obstacles to jump? Or vents?
Read this tutorial, knowing that 100m = 3727 units
Max dimension of objects the player can walk on, without having to jump :
Standing or crouching : 18 units
Height at wich the player can jump :
Crouched : 21 units
Walking : 56 units
Crouched Jumping While sprinting : 56 units
Distances at wich the player can jump
Without running : 84 units
Without running, crouched : 40 units
Crouching : 62 unités
Running : 176 units
Crouched Jump while running : 225 units
Crouched Jump while sprinting : 272 units
Vents dimension
Height for the player to pass under :
Crouched : 37 units
Standing : 73 units
Largeur : 33 units
Fall Damages
Height of the fall = Health Points lost
000 - 240 = 100
241 - 249 = 98
250 - 257 = 96
258 - 265 = 94
266 - 274 = 91
275 - 282 = 89
283 - 292 = 87
293 - 301 = 85
302 - 309 = 82
310 - 318 = 80
319 - 327 = 78
328 - 337 = 76
338 - 347 = 73
348 - 357 = 71
358 - 366 = 69
367 - 376 = 66
377 - 387 = 64
388 - 396 = 62
397 - 408 = 60
409 - 417 = 57
418 - 428 = 55
429 - 439 = 53
440 - 450 = 51
451 - 461 = 48
462 - 472 = 46
473 - 483 = 44
484 - 495 = 41
496 - 507 = 39
519 - 529 = 35
530 - 542 = 32
543 - 554 = 30
555 - 567 = 28
568 - 579 = 25
580 - 592 = 23
593 - 604 = 21
605 - 617 = 19
618 - 630 = 16
631 - 643 = 14
644 - 656 = 12
657 - 670 = 10
671 - 683 = 7
684 - 697 = 5
698 - 711 = 3
712 - 725 = 1
726 or + = Death
Speed of the player
Walking : 150 unités par seconde
Running : 190 unités par seconde
Sprinting : 320 u/sec
Crouching : 63.33 u/sec
Sprinting while Swimming ontop of water : 256 u/sec
Swimming : 152 u/sec
Aux Power
Distance underwater without loosing health : 2523 units
Distance underwater before diying : 3848 units
Distance underwhater with flashlight before aux power runs out : 2170
Distance while sprinting before aux power runs out: 2620 units
Distance while sprinting with flashlight before aux power runs out : 2245 units
Time of sprint before aux power runs out : 8 secs
Time of Sprint + flashlight before aux power runs out : 6 secs
Time the flashlight can be on before the Aux power runs out : 43 secs
Time for the suit to reload : 8 secs