File:Car skeleton.PNG: Difference between revisions
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Lady-Natalya (talk | contribs) (Skeleton of a typical prop_vehicle_drivable. This one has the valve CS:S skeleton inside it as well to be used for bone-merging, but that is not required for GMod vehicles.) |
Lady-Natalya (talk | contribs) m (Better description.) |
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Skeleton of a typical prop_vehicle_drivable. This one has the valve CS:S skeleton inside it as well to be used for bone-merging, but that is not required for GMod vehicles. | Skeleton of a typical prop_vehicle_drivable. This one has the valve CS:S skeleton inside it as well to be used for bone-merging, but that is not required for GMod vehicles. Unmarked bones on the car skeleton are car.axle_fl, car.wheel_fl, car.axle_rl, and car.wheel_rl. car.steer is also visible sticking up in front of car.view. You use it to animate the steering wheel for your vehicle if applicable. |
Latest revision as of 23:44, 9 July 2011
Skeleton of a typical prop_vehicle_drivable. This one has the valve CS:S skeleton inside it as well to be used for bone-merging, but that is not required for GMod vehicles. Unmarked bones on the car skeleton are car.axle_fl, car.wheel_fl, car.axle_rl, and car.wheel_rl. car.steer is also visible sticking up in front of car.view. You use it to animate the steering wheel for your vehicle if applicable.
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Date/Time | Thumbnail | Dimensions | User | Comment | |
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current | 23:36, 9 July 2011 | 800 × 461 (188 KB) | Lady-Natalya (talk | contribs) | Skeleton of a typical prop_vehicle_drivable. This one has the valve CS:S skeleton inside it as well to be used for bone-merging, but that is not required for GMod vehicles. |
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