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You've followed a link to a page that does exist. To edit the page, click the edit tab above (see the [[Valve_Developer_Community:Help|help page]] for more info). If you are here by mistake, just click your browser's '''back''' button, or stay awhile and have some tea. | You've followed a link to a page that does exist. To edit the page, click the edit tab above (see the [[Valve_Developer_Community:Help|help page]] for more info). If you are here by mistake, just click your browser's '''back''' button, or stay awhile and have some tea. | ||
''' | ===Flashlight Textures=== | ||
'' | Textures usable for Portal 2 env_projected_texture lights. | ||
*'''effects/flashlight001''' | |||
:128x128; Half-Life 2 flashlight. | |||
*'''effects/flashlight001_improved''' | |||
:256x256; rough circular light. Left 4 Dead flashlight? | |||
*'''effects/flashlight001_intro''' | |||
:256x256; clean square light. | |||
*'''effects/flashlight002''' | |||
:128x128; rough square light. | |||
*'''effects/flashlight003''' | |||
:128x128; as 002 with grid overlay. | |||
*'''effects/flashlight004''' | |||
:128x128; as 003 with faded edges. | |||
*'''effects/flashlight006''' | |||
:128x128; heavily distorted square light. | |||
*'''effects/flashlight007''' | |||
:128x128; focused rough circular light. | |||
*'''effects/flashlight_security001''' | |||
:256x256; clean ringed circular light. | |||
*'''effects/flashlight_moon''' | |||
:512x512; precise square. | |||
*'''effects/flashlight_border''' | |||
:64x64; low quality Half-Life 2 flashlight. |
Latest revision as of 13:58, 1 July 2011
You've followed a link to a page that does exist. To edit the page, click the edit tab above (see the help page for more info). If you are here by mistake, just click your browser's back button, or stay awhile and have some tea.
Flashlight Textures
Textures usable for Portal 2 env_projected_texture lights.
- effects/flashlight001
- 128x128; Half-Life 2 flashlight.
- effects/flashlight001_improved
- 256x256; rough circular light. Left 4 Dead flashlight?
- effects/flashlight001_intro
- 256x256; clean square light.
- effects/flashlight002
- 128x128; rough square light.
- effects/flashlight003
- 128x128; as 002 with grid overlay.
- effects/flashlight004
- 128x128; as 003 with faded edges.
- effects/flashlight006
- 128x128; heavily distorted square light.
- effects/flashlight007
- 128x128; focused rough circular light.
- effects/flashlight_security001
- 256x256; clean ringed circular light.
- effects/flashlight_moon
- 512x512; precise square.
- effects/flashlight_border
- 64x64; low quality Half-Life 2 flashlight.