Template:I npc turret floor: Difference between revisions
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Bug:The Enable/Disable inputs have no effect while the turret is knocked over. [todo tested in ?]
Bug:The DepleteAmmo/RestoreAmmo inputs have no effect on Portal turrets. [todo tested in ?]
(Bug involving knocked-over turrets and the Enable/Disable inputs.) |
(Noted that the Ammo inputs don't work on the Portal turret) |
||
Line 7: | Line 7: | ||
; <code>RestoreAmmo</code> | ; <code>RestoreAmmo</code> | ||
: Depletes ammo from a turret, causing it to dry-fire, or restores ammo. Turrets never run out on their own. | : Depletes ammo from a turret, causing it to dry-fire, or restores ammo. Turrets never run out on their own. | ||
{{bug|The DepleteAmmo/RestoreAmmo inputs have no effect on Portal turrets.}} | |||
; {{EP2 add|<code>SelfDestruct</code>}} | ; {{EP2 add|<code>SelfDestruct</code>}} | ||
: Emit a warning then self-destruct in a small explosion. | : Emit a warning then self-destruct in a small explosion. | ||
{{I Targetname}} | {{I Targetname}} |
Revision as of 16:45, 28 June 2011
Enable
Disable
Toggle
- Active/deactivate the turret's mechanisms.

DepleteAmmo
RestoreAmmo
- Depletes ammo from a turret, causing it to dry-fire, or restores ammo. Turrets never run out on their own.

- Template:EP2 add
- Emit a warning then self-destruct in a small explosion.