Category talk:Portal 2 Level Design: Difference between revisions

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I don't think [[Detailing_metal_walls|this tutorial for Portal]] should be included in Portal 2's mapping guide. Portal's two most recognizable textures were the metal walls (as seen in the link) and concrete tiles. Along with more sets of textures used in test chambers, Portal 2 introduces a whole new way of thinking about how test chambers are set up and it doesn't exactly follow to the standards set in that tutorial.—[[User:Mattshu|Mattshu]] 09:39, 24 April 2011 (UTC)
I don't think [[Detailing_metal_walls|this tutorial for Portal]] should be included in Portal 2's mapping guide. Portal's two most recognizable textures were the metal walls (as seen in the link) and concrete tiles. Along with more sets of textures used in test chambers, Portal 2 introduces a whole new way of thinking about how test chambers are set up and it doesn't exactly follow to the standards set in that tutorial.—[[User:Mattshu|Mattshu]] 09:39, 24 April 2011 (UTC)
:I agree. -[[User:Nacimota|Nacimota]] 23:11, 25 April 2011 (UTC)

Revision as of 16:11, 25 April 2011

'Detailing metal walls' link

I don't think this tutorial for Portal should be included in Portal 2's mapping guide. Portal's two most recognizable textures were the metal walls (as seen in the link) and concrete tiles. Along with more sets of textures used in test chambers, Portal 2 introduces a whole new way of thinking about how test chambers are set up and it doesn't exactly follow to the standards set in that tutorial.—Mattshu 09:39, 24 April 2011 (UTC)

I agree. -Nacimota 23:11, 25 April 2011 (UTC)