SDK Docs: Difference between revisions
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Tom Edwards (talk | contribs) (Tentative solution to category issue) |
Tom Edwards (talk | contribs) (Added descriptions, click headings to get lists) |
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==[[:category:Level Design|Level Design]]== | ==[[:category:Level Design|Level Design]]== | ||
Maps are the cornerstone of Source, where it all comes together. Learn about all aspects of producing them here. | |||
==Choreography / FacePoser== | ==Choreography / FacePoser== | ||
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==[[:category:Material System|Material System]]== | ==[[:category:Material System|Material System]]== | ||
Source's material proxy exponentially increases flexibility and allows for multiple materials from just one texture. | |||
==[[:category:Sound System|Sound System]]== | ==[[:category:Sound System|Sound System]]== | ||
Documentation on Source's software sound system. | |||
==[[:category:Modeling|Modeling]]== | ==[[:category:Modeling|Modeling]]== | ||
Everything you need to know about modelling for Source. | |||
==[[:category:Programming|Programming]]== | ==[[:category:Programming|Programming]]== | ||
The nuts and bolts of any MOD, programming is what makes things different. | |||
[[Third Party Legal Notices]] | [[Third Party Legal Notices]] |
Revision as of 12:44, 28 June 2005
Source SDK Documentation Index
General
Source SDK Files and Directory Structure
Known Issues
Advanced Configuration
The GameInfo.txt File Structure
Level Design
Maps are the cornerstone of Source, where it all comes together. Learn about all aspects of producing them here.
Choreography / FacePoser
Material System
Source's material proxy exponentially increases flexibility and allows for multiple materials from just one texture.
Sound System
Documentation on Source's software sound system.
Modeling
Everything you need to know about modelling for Source.
Programming
The nuts and bolts of any MOD, programming is what makes things different.