Talk:Portal 2: Difference between revisions
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: The videos aren't representative of the game. Look at actual screens and you'll see the shadow maps everywhere. --[[user:TomEdwards|TomEdwards]] 18:23, 13 April 2011 (UTC) | : The videos aren't representative of the game. Look at actual screens and you'll see the shadow maps everywhere. --[[user:TomEdwards|TomEdwards]] 18:23, 13 April 2011 (UTC) | ||
:: The screenshots look like they're from SFM, and in the gel picture you can clearly see lightmap artifacts.--[[User:Legend286|Legend286]] 18:27, 13 April 2011 (UTC) | :: The screenshots look like they're from SFM, and in the gel picture you can clearly see lightmap artifacts.--[[User:Legend286|Legend286]] 18:27, 13 April 2011 (UTC) | ||
:::Allow me to show you that they're merely projectedtextures. | :::Allow me to show you that they're merely projectedtextures. http://dl.dropbox.com/u/10565588/Pictures/example.png Both are in source, except one is an official game, the other is a mod.--[[User:ZombieDawgs|ZombieDawgs]] 22:51, 13 April 2011 (UTC) |
Revision as of 15:51, 13 April 2011
Global shadowmapping
There's still baked shadowing in a lot of the videos, I'm calling bluff on that. --Legend286 18:19, 13 April 2011 (UTC)
- The videos aren't representative of the game. Look at actual screens and you'll see the shadow maps everywhere. --TomEdwards 18:23, 13 April 2011 (UTC)
- The screenshots look like they're from SFM, and in the gel picture you can clearly see lightmap artifacts.--Legend286 18:27, 13 April 2011 (UTC)
- Allow me to show you that they're merely projectedtextures. http://dl.dropbox.com/u/10565588/Pictures/example.png Both are in source, except one is an official game, the other is a mod.--ZombieDawgs 22:51, 13 April 2011 (UTC)
- The screenshots look like they're from SFM, and in the gel picture you can clearly see lightmap artifacts.--Legend286 18:27, 13 April 2011 (UTC)