Half-Life High Definition Content: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
mNo edit summary
No edit summary
Line 5: Line 5:
The High Definition Content originated in the Dreamcast version of Half-Life. The poly-count of many of the models was increased, though not to the same extent as the current High Definition Content.
The High Definition Content originated in the Dreamcast version of Half-Life. The poly-count of many of the models was increased, though not to the same extent as the current High Definition Content.


The High Definition Pack on Steam contains only the animations required for Half-Life, Blue Shift and Opposing Force, making many mods that use Half-Life models unplayable.
The High Definition Pack on Steam contains only the animations required for Half-Life, Blue Shift and Opposing Force, making many mods that use skined Half-Life models unplayable.


[[Category:Valve Games]]
[[Category:Valve Games]]

Revision as of 12:46, 5 April 2011


Half-Life The Half-Life High Definition Content was the content included with the Blue Shift installation of Half-Life (which allowed for various custom content packs, such as ones made by users). With the release of Blue Shift on Steam, the content was added as an on-demand update (although it was never mentioned).

The High Definition Content originated in the Dreamcast version of Half-Life. The poly-count of many of the models was increased, though not to the same extent as the current High Definition Content.

The High Definition Pack on Steam contains only the animations required for Half-Life, Blue Shift and Opposing Force, making many mods that use skined Half-Life models unplayable.