$bbox: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
($bbox)
 
No edit summary
Line 1: Line 1:
Creates an axis-aligned bounding box used by the AI to detect collisions with the world, mostly for movement purposes.
Creates an axi]-aligned bounding box used by the AI to detect collisions with the world, mostly for movement purposes.


This is also called the ''hull''.
This is also called the ''hull''.

Revision as of 17:50, 13 March 2011

Creates an axi]-aligned bounding box used by the AI to detect collisions with the world, mostly for movement purposes.

This is also called the hull.

Syntax

$bbox (min x) (min y) (min z) (max x) (max y) (max z)