Env viewpunch: Difference between revisions
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m (Robot: fixing template case.) |
m (I figured I'd add a little elaboration, because I found this in Hammer and had no idea what the hell it meant by "view punch") |
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== Entity description == | == Entity description == | ||
Applies a view punch according to the origin, radius, and angle. | Applies a view punch according to the origin, radius, and angle. Generally, it moves the screen as if the player was "punched". | ||
== Keyvalues == | == Keyvalues == |
Revision as of 11:26, 5 March 2011
Template:Wrongtitle Template:Base point ep1
Entity description
Applies a view punch according to the origin, radius, and angle. Generally, it moves the screen as if the player was "punched".
Keyvalues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
- radius
- <float> The radius around this entity in which to affect players.
- punchangle
- <angle> The punch angles to apply.
Flags
- 1 : Punch all players (ignore radius)
- 2 : Punch players in the air
Inputs
- ViewPunch
- Perform the view punch.