User:Mattshu: Difference between revisions

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(Created page with 'I just don't like seeing my name in Red.')
 
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I just don't like seeing my name in Red.
Currently creating an alternate Half-Life 2 "sub-story" which takes place during Gordon's escape of City 17 in the canals.
 
You are <insert name here>, a covert infiltrator for the Rebels. Your mission is to extract intelligence the Combine are collecting to further assimilate human beings. It's believed the Combine have an underground facility which is camouflaged by a pre-war industrial building located in the southern districts of the Kanals.
 
The Combine will be too busy going after Gordon in the canals and fighting off hordes of antlions coming from a nearby hatchery. But this isn't to assume you won't encounter any resistance. The Combine know they will be reassigned to off-world assignments if they fail protecting this intelligence.
 
You will require Half-Life: Episode 2 to play when it is complete.
 
I will update with pictures of my progress and may even start a project page for user-made projects.
 
If anybody wishes to help me with testing, optimization, story-line progression, and etc., please don't hesitate to notify me of your interest.

Revision as of 18:02, 18 January 2011

Currently creating an alternate Half-Life 2 "sub-story" which takes place during Gordon's escape of City 17 in the canals.

You are <insert name here>, a covert infiltrator for the Rebels. Your mission is to extract intelligence the Combine are collecting to further assimilate human beings. It's believed the Combine have an underground facility which is camouflaged by a pre-war industrial building located in the southern districts of the Kanals.

The Combine will be too busy going after Gordon in the canals and fighting off hordes of antlions coming from a nearby hatchery. But this isn't to assume you won't encounter any resistance. The Combine know they will be reassigned to off-world assignments if they fail protecting this intelligence.

You will require Half-Life: Episode 2 to play when it is complete.

I will update with pictures of my progress and may even start a project page for user-made projects.

If anybody wishes to help me with testing, optimization, story-line progression, and etc., please don't hesitate to notify me of your interest.