Talk:Env projectedtexture/fixes: Difference between revisions
Jump to navigation
Jump to search
Uromastix87 (talk | contribs) No edit summary |
Markboydude (talk | contribs) (→Where?: new section) |
||
Line 8: | Line 8: | ||
I am also getting a crash only on maps with an env_projectedtexture after | I am also getting a crash only on maps with an env_projectedtexture after | ||
making the changes to: targeting, parenting, and number of textures in the game at one time. when are the going to fix this?--[[User:AUserofSourceSDK|uromastix87]] 13:16, 2 April 2010 | making the changes to: targeting, parenting, and number of textures in the game at one time. when are the going to fix this?--[[User:AUserofSourceSDK|uromastix87]] 13:16, 2 April 2010 | ||
== Where? == | |||
Where can I find all these files to edit? I can't figure out where Clientshadowmgr.cpp is. |
Revision as of 22:49, 7 January 2011
crash
after adding most of those fixes the game crashes after adding a env_projectedtexture. what could be the problem?--Pfannkuchen 21:24, 28 January 2010 (UTC)
crash as well
I am also getting a crash only on maps with an env_projectedtexture after making the changes to: targeting, parenting, and number of textures in the game at one time. when are the going to fix this?--uromastix87 13:16, 2 April 2010
Where?
Where can I find all these files to edit? I can't figure out where Clientshadowmgr.cpp is.