Trapped: Descent Into Darkness: Difference between revisions

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[[File:Ng_trapped_image11.jpg]]
[[File:Ng_trapped_image11.jpg]]


Trapped maps are named as follows
'''Trapped maps are named as follows'''
Chapter 1
 
ng_trapped
'''Chapter 1'''
ng_trapped_2
 
ng_trapped_3
*ng_trapped
ng_trapped_4
*ng_trapped_2
ng_trapped_5
*ng_trapped_3
ng_trapped_5_md
*ng_trapped_4
Chapter 2
*ng_trapped_5
-ng_trapped_2_1 -ng_trapped_2_2 -ng_trapped_2_3 -ng_trapped_2_4
*ng_trapped_5_md
Backgrounds
 
ng_trapped_background
'''Chapter 2'''
 
-ng_trapped_2_1
-ng_trapped_2_2
-ng_trapped_2_3
-ng_trapped_2_4
 
'''Backgrounds'''
 
*ng_trapped_background
-ng_trapped_background_2
-ng_trapped_background_2
= map currently under development
 
* = map currently under development
 
"ng" at the start of the map name stands for "Nekranomakon Game"
"ng" at the start of the map name stands for "Nekranomakon Game"






Trapped - Descent Into Darkness is being created by [AoD]Nekranomakon
Trapped - Descent Into Darkness is being created by [AoD]Nekranomakon
all materials used in Trapped are copyright and owned by Valve.
 
all materials, textures, sounds and other content used in Trapped - Descent Into Darkness are copyright and owned by Valve Corporation.
 
 
--[[User:Nekranomakon|I Hold The Knowledge, I Hold The Power, I Am The Book Of The Dead]] 06:41, 16 February 2010 (UTC)

Revision as of 15:30, 15 December 2010

Trapped - Descent Into Darkness

Trapped - Descent Into Darkness (referred to as "Trapped" from here), is a single player mod for half-life 2 using the Episode 2 version of the Source Engine its built entirely using material thats already available within the hammer editor. Trapped follows the adventure of "Nomad", Nomad is simply a name given to the character by his "Controller" the controller is of an unknown origin and chooses to take control over a person for unknown reasons. No one knows anything about the controller other than, that whilst being controlled by it you are concious and aware of your surroundings and experiences but unable to control your own motor functions. in Trapped you will take on the role of the controller who has chosen a subject for study and thus have taken control and named him "Nomad". upon taking control of Nomad however you find yourself alone in a cold, dark, damp place, you are "Trapped" and the only way forward is to descend into the darkness. Ng trapped image1.jpg Ng trapped image2.jpg Ng trapped image3.jpg Ng trapped image4.jpg Ng trapped image5.jpg Ng trapped image6.jpg Ng trapped image7.jpg Ng trapped image8.jpg Ng trapped image9.jpg Ng trapped image10.jpg Ng trapped image11.jpg

Trapped maps are named as follows

Chapter 1

  • ng_trapped
  • ng_trapped_2
  • ng_trapped_3
  • ng_trapped_4
  • ng_trapped_5
  • ng_trapped_5_md

Chapter 2

-ng_trapped_2_1 -ng_trapped_2_2 -ng_trapped_2_3 -ng_trapped_2_4

Backgrounds

  • ng_trapped_background

-ng_trapped_background_2

  • = map currently under development

"ng" at the start of the map name stands for "Nekranomakon Game"




Trapped - Descent Into Darkness is being created by [AoD]Nekranomakon

all materials, textures, sounds and other content used in Trapped - Descent Into Darkness are copyright and owned by Valve Corporation.


--I Hold The Knowledge, I Hold The Power, I Am The Book Of The Dead 06:41, 16 February 2010 (UTC)