Screen Space Ambient Occlusion (SSAO): Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
m (Still not needed.)
No edit summary
Line 1: Line 1:
{{delete}}
{{note|This is not a feature of the Source Engine, it is a shader which NVidia drivers will sometimes apply.}}
{{note|This is not a feature of the Source Engine, it is a shader which NVidia drivers will sometimes apply.}}
See '''[[Wikipedia:Screen Space Ambient Occlusion|Screen Space Ambient Occlusion]]'''.
See '''[[Wikipedia:Screen Space Ambient Occlusion|Screen Space Ambient Occlusion]]'''.

Revision as of 21:22, 10 December 2010

Note.pngNote:This is not a feature of the Source Engine, it is a shader which NVidia drivers will sometimes apply.

See Screen Space Ambient Occlusion.