User talk:REPTILE 0009: Difference between revisions
REPTILE 0009 (talk | contribs) (Warzone) |
REPTILE 0009 (talk | contribs) No edit summary |
||
Line 2: | Line 2: | ||
Assault- Assault Rifle+Pistol | Assault- Assault Rifle+Pistol | ||
Ammo Pack-Refills ammunition(not Grenade Launcher, RPG, and grenades) | Ammo Pack-Refills ammunition(not Grenade Launcher, RPG, and grenades), | ||
Under-Barrel Grenade Launcher | Under-Barrel Grenade Launcher | ||
Health-150 | Health-150 | ||
Line 9: | Line 9: | ||
Scout-Shotgun+Pistol | Scout-Shotgun+Pistol | ||
Hologram | Hologram, | ||
Critical Hits-6 sec critical damage done and taken | Critical Hits-6 sec critical damage done and taken | ||
Health-125 | Health-125 | ||
Line 16: | Line 16: | ||
Pyro-FlameThrower+Shotgun | Pyro-FlameThrower+Shotgun | ||
Gasoline-Can be ignited | Gasoline-Can be ignited, | ||
Incendiary Shells-Alt ammo for Shotgun, 30% less damage, ignites enemy | Incendiary Shells-Alt ammo for Shotgun, 30% less damage, ignites enemy | ||
Health-150 | Health-150 | ||
Line 23: | Line 23: | ||
Engineer-Rifle+Pistol | Engineer-Rifle+Pistol | ||
Repair Tool-Repairs buildings and vehicles | Repair Tool-Repairs buildings and vehicles, | ||
Build Tool-Build Sentries, and Dispensers | Build Tool-Build Sentries, and Dispensers, | ||
RPG | RPG | ||
Health-125 | Health-125 | ||
Line 31: | Line 31: | ||
Tactician-SMG+Pistol | Tactician-SMG+Pistol | ||
Spawn Point | Spawn Point, | ||
Air Support | Air Support, | ||
Vehicle Drop | Vehicle Drop, | ||
Health-125 | Health-125 | ||
Speed-105% | Speed-105% | ||
Line 44: | Line 44: | ||
Recon-Sniper Rifle+Pistol | Recon-Sniper Rifle+Pistol | ||
C4-Remote detonated plastic explosive | C4-Remote detonated plastic explosive, | ||
Claymore-Trip mine | Claymore-Trip mine, | ||
Health-125 | Health-125 | ||
Speed-100% | Speed-100% | ||
Line 51: | Line 51: | ||
Saboteur-Silenced SMG+Silenced Pistol | Saboteur-Silenced SMG+Silenced Pistol | ||
Cloaking-Invisibility for 30 sec, recharge 4 per sec | Cloaking-Invisibility for 30 sec, recharge 4 per sec, | ||
Disguise-Disguise as any enemy class | Disguise-Disguise as any enemy class, | ||
Electric Disrupter-disables and destroys buildings in 5 sec | Electric Disrupter-disables and destroys buildings in 5 sec | ||
Health-125 | Health-125 | ||
Line 60: | Line 60: | ||
Medic-SMG or Rifle+Pistol | Medic-SMG or Rifle+Pistol | ||
Revive Tool-Revives fallen teammates | Revive Tool-Revives fallen teammates, | ||
Drop Shield-Blocks bullets and damage for 20 sec | Drop Shield-Blocks bullets and damage for 20 sec, | ||
Resurrection-Stand back up once downed, costs 50% charge | Resurrection-Stand back up once downed, costs 50% charge | ||
Health-125 | Health-125 |
Revision as of 17:33, 8 September 2010
I plan to make a mod for the source engine. It will be a class based multiplayer game, similar to Team Fortress 2. Here's a list of the classes that will be featured in the mod. The mod will be called Warzone. If you notice any balancing issues or other issues let me know.
Assault- Assault Rifle+Pistol Ammo Pack-Refills ammunition(not Grenade Launcher, RPG, and grenades), Under-Barrel Grenade Launcher Health-150 Speed-90% Frag Grenade-2 grenades
Scout-Shotgun+Pistol Hologram, Critical Hits-6 sec critical damage done and taken Health-125 Speed-130% Concussion Grenades
Pyro-FlameThrower+Shotgun Gasoline-Can be ignited, Incendiary Shells-Alt ammo for Shotgun, 30% less damage, ignites enemy Health-150 Speed-100% Incendiary Grenade
Engineer-Rifle+Pistol Repair Tool-Repairs buildings and vehicles, Build Tool-Build Sentries, and Dispensers, RPG Health-125 Speed-100% Sticky Grenade
Tactician-SMG+Pistol Spawn Point, Air Support, Vehicle Drop, Health-125 Speed-105% Nail Grenade
Weapon Specialist-Light Machine Gun+ Shotgun Health-200 Speed-80% Caltrops Grenade-Slows enemies by 10%, does no damage
Recon-Sniper Rifle+Pistol C4-Remote detonated plastic explosive, Claymore-Trip mine, Health-125 Speed-100% Flash Grenade-5 sec blindness
Saboteur-Silenced SMG+Silenced Pistol Cloaking-Invisibility for 30 sec, recharge 4 per sec, Disguise-Disguise as any enemy class, Electric Disrupter-disables and destroys buildings in 5 sec Health-125 Speed-100% Smoke Screen-10 sec smoke Instant-Kill Backstab
Medic-SMG or Rifle+Pistol Revive Tool-Revives fallen teammates, Drop Shield-Blocks bullets and damage for 20 sec, Resurrection-Stand back up once downed, costs 50% charge Health-125 Speed-100% Health Drain Grenade-Drains 25% of enemies' health, 1 grenade Ubercharge, invincibility for 8 sec after reviving 10 allies