User talk:REPTILE 0009: Difference between revisions

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(Warzone)
 
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Assault- Assault Rifle+Pistol  
Assault- Assault Rifle+Pistol  
Ammo Pack-Refills ammunition(not Grenade Launcher, RPG, and grenades)   
Ammo Pack-Refills ammunition(not Grenade Launcher, RPG, and grenades),  
Under-Barrel Grenade Launcher
Under-Barrel Grenade Launcher
Health-150
Health-150
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Scout-Shotgun+Pistol
Scout-Shotgun+Pistol
Hologram
Hologram,
Critical Hits-6 sec critical damage done and taken
Critical Hits-6 sec critical damage done and taken
Health-125
Health-125
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Pyro-FlameThrower+Shotgun  
Pyro-FlameThrower+Shotgun  
Gasoline-Can be ignited   
Gasoline-Can be ignited,  
Incendiary Shells-Alt ammo for Shotgun, 30% less damage, ignites enemy  
Incendiary Shells-Alt ammo for Shotgun, 30% less damage, ignites enemy  
Health-150
Health-150
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Engineer-Rifle+Pistol
Engineer-Rifle+Pistol
Repair Tool-Repairs buildings and vehicles
Repair Tool-Repairs buildings and vehicles,
Build Tool-Build Sentries, and Dispensers
Build Tool-Build Sentries, and Dispensers,
RPG
RPG
Health-125
Health-125
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Tactician-SMG+Pistol
Tactician-SMG+Pistol
Spawn Point
Spawn Point,
Air Support
Air Support,
Vehicle Drop  
Vehicle Drop,
Health-125
Health-125
Speed-105%
Speed-105%
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Recon-Sniper Rifle+Pistol
Recon-Sniper Rifle+Pistol
C4-Remote detonated plastic explosive
C4-Remote detonated plastic explosive,
Claymore-Trip mine
Claymore-Trip mine,
Health-125
Health-125
Speed-100%
Speed-100%
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Saboteur-Silenced SMG+Silenced Pistol
Saboteur-Silenced SMG+Silenced Pistol
Cloaking-Invisibility for 30 sec, recharge 4 per sec
Cloaking-Invisibility for 30 sec, recharge 4 per sec,
Disguise-Disguise as any enemy class
Disguise-Disguise as any enemy class,
Electric Disrupter-disables and destroys buildings in 5 sec  
Electric Disrupter-disables and destroys buildings in 5 sec  
Health-125
Health-125
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Medic-SMG or Rifle+Pistol
Medic-SMG or Rifle+Pistol
Revive Tool-Revives fallen teammates
Revive Tool-Revives fallen teammates,
Drop Shield-Blocks bullets and damage for 20 sec  
Drop Shield-Blocks bullets and damage for 20 sec,
Resurrection-Stand back up once downed, costs 50% charge  
Resurrection-Stand back up once downed, costs 50% charge  
Health-125
Health-125

Revision as of 17:33, 8 September 2010

I plan to make a mod for the source engine. It will be a class based multiplayer game, similar to Team Fortress 2. Here's a list of the classes that will be featured in the mod. The mod will be called Warzone. If you notice any balancing issues or other issues let me know.

Assault- Assault Rifle+Pistol Ammo Pack-Refills ammunition(not Grenade Launcher, RPG, and grenades), Under-Barrel Grenade Launcher Health-150 Speed-90% Frag Grenade-2 grenades

Scout-Shotgun+Pistol Hologram, Critical Hits-6 sec critical damage done and taken Health-125 Speed-130% Concussion Grenades

Pyro-FlameThrower+Shotgun Gasoline-Can be ignited, Incendiary Shells-Alt ammo for Shotgun, 30% less damage, ignites enemy Health-150 Speed-100% Incendiary Grenade

Engineer-Rifle+Pistol Repair Tool-Repairs buildings and vehicles, Build Tool-Build Sentries, and Dispensers, RPG Health-125 Speed-100% Sticky Grenade

Tactician-SMG+Pistol Spawn Point, Air Support, Vehicle Drop, Health-125 Speed-105% Nail Grenade

Weapon Specialist-Light Machine Gun+ Shotgun Health-200 Speed-80% Caltrops Grenade-Slows enemies by 10%, does no damage

Recon-Sniper Rifle+Pistol C4-Remote detonated plastic explosive, Claymore-Trip mine, Health-125 Speed-100% Flash Grenade-5 sec blindness

Saboteur-Silenced SMG+Silenced Pistol Cloaking-Invisibility for 30 sec, recharge 4 per sec, Disguise-Disguise as any enemy class, Electric Disrupter-disables and destroys buildings in 5 sec Health-125 Speed-100% Smoke Screen-10 sec smoke Instant-Kill Backstab

Medic-SMG or Rifle+Pistol Revive Tool-Revives fallen teammates, Drop Shield-Blocks bullets and damage for 20 sec, Resurrection-Stand back up once downed, costs 50% charge Health-125 Speed-100% Health Drain Grenade-Drains 25% of enemies' health, 1 grenade Ubercharge, invincibility for 8 sec after reviving 10 allies