Asw tech marine req: Difference between revisions
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: Disables the requirement, preventing the mission from failing once Tech-specific objectives are complete. | : Disables the requirement, preventing the mission from failing once Tech-specific objectives are complete. | ||
; <code>EnableTechMarineReq</code> | ; <code>EnableTechMarineReq</code> | ||
: Enables the requirement again, causing the team to fail if all Tech Marines die. | : Enables the requirement again, causing the team to fail if all Tech Marines die. If all Tech Marines are dead at the time of enablement, the mission will automatically fail. |
Revision as of 21:35, 17 August 2010
Template:As point It forces players to include atleast one Tech Marine in their squad, and fails the mission if all Tech Marines are killed.
See also
Inputs
DisableTechMarineReq
- Disables the requirement, preventing the mission from failing once Tech-specific objectives are complete.
EnableTechMarineReq
- Enables the requirement again, causing the team to fail if all Tech Marines die. If all Tech Marines are dead at the time of enablement, the mission will automatically fail.