Asw tech marine req: Difference between revisions

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: Disables the requirement, preventing the mission from failing once Tech-specific objectives are complete.
: Disables the requirement, preventing the mission from failing once Tech-specific objectives are complete.
; <code>EnableTechMarineReq</code>
; <code>EnableTechMarineReq</code>
: Enables the requirement again, causing the team to fail if all Tech Marines die.
: Enables the requirement again, causing the team to fail if all Tech Marines die. If all Tech Marines are dead at the time of enablement, the mission will automatically fail.

Revision as of 21:35, 17 August 2010

Template:As point It forces players to include atleast one Tech Marine in their squad, and fails the mission if all Tech Marines are killed.

See also

Inputs

DisableTechMarineReq
Disables the requirement, preventing the mission from failing once Tech-specific objectives are complete.
EnableTechMarineReq
Enables the requirement again, causing the team to fail if all Tech Marines die. If all Tech Marines are dead at the time of enablement, the mission will automatically fail.