Keyvalue/Targetname: Difference between revisions
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Theyoungster (talk | contribs) (Undo revision 137184 by Theyoungster (Talk)) |
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; Name <code><[[string]]></code> | ; Name <code><[[string]]></code> | ||
: The [[targetname]] other entities refer to this entity by. {{{targetname add|}}} | : The [[targetname]] other entities refer to this entity by. {{{targetname add|}}} | ||
; {{l4d2 add|Entity Scripts <code><[[VScript]]s></code>}} | |||
: Name(s) of script files that are executed after all entities have spawned. | |||
; {{l4d2 add|Script think function <code><string></code>}} | |||
: Name of a function in this entity's script scope which will be called automatically. | |||
}} |
Revision as of 14:48, 14 August 2010
Targetname:
- Name
<string>
- The targetname other entities refer to this entity by.
- Template:L4d2 add
- Name(s) of script files that are executed after all entities have spawned.
- Template:L4d2 add
- Name of a function in this entity's script scope which will be called automatically.