Keyvalue/Targetname: Difference between revisions
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{{ScrollBox|title=Targetname| | |||
; Name <code><[[string]]></code> | |||
: The [[targetname]] other entities refer to this entity by. {{{targetname add|}}} | |||
; {{l4d2 add|Entity Scripts <code><[[VScript]]s></code>}} | |||
: Name(s) of script files that are executed after all entities have spawned. | |||
; {{l4d2 add|Script think function <code><string></code>}} | |||
: Name of a function in this entity's script scope which will be called automatically. | |||
}} | |||
Revision as of 00:57, 13 August 2010
Targetname:
- Name
<string> - The targetname other entities refer to this entity by.
- Template:L4d2 add
- Name(s) of script files that are executed after all entities have spawned.
- Template:L4d2 add
- Name of a function in this entity's script scope which will be called automatically.