HudLayout.res: Difference between revisions
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m (Robot: fixing template case.) |
m (Added visual representations of HUD elements) |
||
Line 7: | Line 7: | ||
;HudHealth | ;HudHealth | ||
:Player health readout | :Player health readout | ||
[[File:HudHealth.png]] | |||
;HudSuit | ;HudSuit | ||
: | :Player armor readout | ||
[[File:HudSuit.png]] | |||
;HudAmmo | ;HudAmmo | ||
:Player | :Player primary ammunition readout | ||
[[File:HudAmmo.png]] | |||
;HudAmmoSecondary | ;HudAmmoSecondary | ||
:Player secondary | :Player secondary ammunition readout | ||
[[File:HudAmmoSecondary.png]] | |||
;HudSuitPower | ;HudSuitPower | ||
:Player | :Player auxiliary power readout | ||
[[File:HudSuitPower.png]] | |||
;HudFlashlight | ;HudFlashlight | ||
:Flashlight power readout | :Flashlight power readout | ||
[[File:HudFlashlight.png]] | |||
;HudDamageIndicator | ;HudDamageIndicator | ||
:Damage direction indicator | :Damage direction indicator | ||
Line 22: | Line 28: | ||
:Dimming and large crosshair | :Dimming and large crosshair | ||
;HudWeaponSelection | ;HudWeaponSelection | ||
: | :Player weapon selection menu | ||
[[File:HudWeaponSelection.png]] | |||
;HudCrosshair | ;HudCrosshair | ||
:Crosshair | :Crosshair | ||
;HudDeathNotice | ;HudDeathNotice | ||
: | :Notification of player deaths in multiplayer | ||
;HudVehicle | ;HudVehicle | ||
: | : | ||
Line 44: | Line 51: | ||
:Chat text entry and display | :Chat text entry and display | ||
;HudHistoryResource | ;HudHistoryResource | ||
: | :List of items/ammunition the player recently picked up | ||
[[File:HudHistoryResource.png]] | |||
;HudGeiger | ;HudGeiger | ||
:Geiger counter (radiation indicator) | :Geiger counter (radiation indicator) | ||
;HudQuickInfo | ;HudQuickInfo | ||
: | :Health and ammunition indicator (surrounds the crosshair) | ||
[[File:HudQuickInfo.png]] | |||
;HudWeapon | ;HudWeapon | ||
: | : | ||
Line 69: | Line 78: | ||
;HudHDRDemo | ;HudHDRDemo | ||
: | : | ||
;TeamDisplay | |||
:Player team indicator | |||
[[File:TeamDisplay.png]] | |||
[[Category:HUD]] | [[Category:HUD]] |
Revision as of 19:22, 13 July 2010
The HudLayout.res file, located under a Source game's /scripts
directory, defines the general look & feel of the ingame HUD. From this file you can change among other things the location, color, font and visibility of HUD elements.
Default HUD elements
Todo: Explain the rest of the default HUD elements
- HudHealth
- Player health readout
- HudSuit
- Player armor readout
- HudAmmo
- Player primary ammunition readout
- HudAmmoSecondary
- Player secondary ammunition readout
- HudSuitPower
- Player auxiliary power readout
- HudFlashlight
- Flashlight power readout
- HudDamageIndicator
- Damage direction indicator
- HudZoom
- Dimming and large crosshair
- HudWeaponSelection
- Player weapon selection menu
- HudCrosshair
- Crosshair
- HudDeathNotice
- Notification of player deaths in multiplayer
- HudVehicle
- ScorePanel
- HudTrain
- HudMOTD
- HudMessage
- HudMenu
- HudCloseCaption
- HudChat
- Chat text entry and display
- HudHistoryResource
- List of items/ammunition the player recently picked up
- HudGeiger
- Geiger counter (radiation indicator)
- HudQuickInfo
- Health and ammunition indicator (surrounds the crosshair)
- HudWeapon
- HudAnimationInfo
- HudPredictionDump
- HudHintDisplay
- Tetxual hint display
- HudSquadStatus
- Squad status indicator, shows the number and state of squad memebrs
- HudPoisonDamageIndicator
- HudCredits
- HUDAutoAim
- HudCommentary
- HudHDRDemo
- TeamDisplay
- Player team indicator