User:Coaster3000: Difference between revisions
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I make facts or things to help develop things for everyone to use. Here is a list of figures '''NOTE: ''These may not always be'' right!''' | I make facts or things to help develop things for everyone to use. Here is a list of figures '''NOTE: ''These may not always be'' right!''' | ||
===L4D (2)=== | ===L4D (2)=== | ||
{| class="wikitable collapsible collapsed" border="1" | |||
! Level Design Tips / info | |||
|- | |||
|'''NOTES:'' this is not 100% correct it may be wrong. Please help by fixing or doing your own research. Thanks''''' | |||
Average door height (for fitting doors in) is. 108Units (frame size using 4 Unit thick frames) | |- | ||
| Average door height (for fitting doors in) is. 108Units (frame size using 4 Unit thick frames) | |||
|- | |||
| From a 16U thick floor to ceiling (next floor) would be 120 Unit Tall wall. -- '' May be wrong please research if not sure or in doubt..'' | |||
|} | |||
'''''More facts to come!''''' | '''''More facts to come!''''' |
Latest revision as of 18:21, 26 May 2010
About me
My name is chris. I am a big fan of Left 4 Dead. I love programming, And Gaming. Until recently i was working on basic directX c++ programming. Until i got addicted to Left 4 Dead 2 (this is the only L4D game i ever got). It is way to fun.
Current projects
L4D2 Map (first level i ever made for any game of steam).
Some interesting facts I made or found
I make facts or things to help develop things for everyone to use. Here is a list of figures NOTE: These may not always be right!
L4D (2)
Level Design Tips / info |
---|
NOTES: this is not 100% correct it may be wrong. Please help by fixing or doing your own research. Thanks |
Average door height (for fitting doors in) is. 108Units (frame size using 4 Unit thick frames) |
From a 16U thick floor to ceiling (next floor) would be 120 Unit Tall wall. -- May be wrong please research if not sure or in doubt.. |
More facts to come!