User:Coaster3000: Difference between revisions

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I make facts or things to help develop things for everyone to use. Here is a list of figures '''NOTE: ''These may not always be'' right!'''
I make facts or things to help develop things for everyone to use. Here is a list of figures '''NOTE: ''These may not always be'' right!'''
===L4D (2)===
===L4D (2)===
''Table to be made later until i remember the table format for Wiki sites''
{| class="wikitable collapsible collapsed" border="1"


 
! Level Design Tips / info
From a 16U thick floor to ceiling (next floor) would be 112 Unit Tall wall. -- 120 units from what i'm hearing is correct sorry. Let me do more research
|-
 
|'''NOTES:'' this is not 100% correct it may be wrong. Please help by fixing or doing your own research. Thanks'''''
Average door height (for fitting doors in) is. 108Units (frame size using 4 Unit thick frames)
|-
| Average door height (for fitting doors in) is. 108Units (frame size using 4 Unit thick frames)
|-
| From a 16U thick floor to ceiling (next floor) would be 120 Unit Tall wall. -- '' May be wrong please research if not sure or in doubt..''
|}




'''''More facts to come!'''''
'''''More facts to come!'''''

Latest revision as of 18:21, 26 May 2010

About me

My name is chris. I am a big fan of Left 4 Dead. I love programming, And Gaming. Until recently i was working on basic directX c++ programming. Until i got addicted to Left 4 Dead 2 (this is the only L4D game i ever got). It is way to fun.

Current projects

L4D2 Map (first level i ever made for any game of steam).


Some interesting facts I made or found

I make facts or things to help develop things for everyone to use. Here is a list of figures NOTE: These may not always be right!

L4D (2)


More facts to come!