Talk:Ambient generic: stop and toggle fix: Difference between revisions
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Hannibalektr (talk | contribs) (Ambient generic: stop and toggle fix. Where is the file that is updated with this fix?) |
TomEdwards (talk | contribs) No edit summary |
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Why hasn't this code been added into updates on counterstrike if it's a known bug and has a simple fix like this? | Why hasn't this code been added into updates on counterstrike if it's a known bug and has a simple fix like this? | ||
: Search Class View for CAmbientGeneric. --[[user:TomEdwards|TomEdwards]] 12:22, 25 February 2010 (UTC) |
Revision as of 05:22, 25 February 2010
Ambient generic: stop and toggle fix From Valve Developer Community Jump to: navigation, search Insert code in red into CAmbientGeneric::SendSound to overcome "unstoppable sound" issues:
Can someone please tell me where this elusive "CAmbientGeneric" file is that I am supposed to insert this updated c++ code into?
It would be nice to be able to have custom looping sounds in my map, as well as sounds that can be toggled, like on a radio that could play two songs.
Thanks in advance.
PS Why hasn't this code been added into updates on counterstrike if it's a known bug and has a simple fix like this?
- Search Class View for CAmbientGeneric. --TomEdwards 12:22, 25 February 2010 (UTC)