KHED: Difference between revisions

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m (Replaced content with '== Links == :*Visit the webiste here: [http://khed.glsl.ru/index.php?page=home kHED.glsl.ru] :*Download here: [http://khed.glsl.ru/download/install_khed_1_1_en.exe kHED.e…')
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:*Download here: [http://khed.glsl.ru/download/install_khed_1_1_en.exe kHED.exe]
:*Download here: [http://khed.glsl.ru/download/install_khed_1_1_en.exe kHED.exe]
== about the basic kHED features ==
:*A simple, convenient and user-friendly interface, that is great for the beginers.
:*A powerfull tool to create triangles and polygons, including polygons with holes.
:*A variety of tools for creating primitives: Plane, Box, Chamfer Box, Sphere/GeoSphere, Cylinder, Chamfer Cylinder, Tube and Torus.
:*Different primitive creation modes to avoid the need of aligning primitives after creating them.
:*A Lathe Tool to create rotational objects by an outline.
:*A multi-purpose Loft Tool, that extrudes a 2D object along path.
:*Tools to modify model geometry with ease: Move, Rotate, Scale, Extrude, Bevel and Inset.
:*Precise object selection in any viewport.
:*A planar, cylindrical and sphere texture mapping.
:*Automatic unwrap of complex meshes (Unfold and Flatten algorythm).
:*A powerfull Texture Coordinates Editor (UV Editor), that can handle elements, weld/unweld element parts and has handy 3D selection window.
:*Automatic Smoothing Group assigning by maximum angle between triangles and unlimited number of Smoothing Groups.
:*Different 3D view control modes: around center, around model/selection center and first-person (with arrow keys navigation).
== Exporting and Importing ==
:*Wavefront Object (*.OBJ)
:*3D Studio Model (*.3DS)
:*MilkShape 3D Binary (*.MS3D)
:*Half-Life SMD (*.SMD)
:*Half-Life Model (*.MDL)
== Customizable user interface. ==
:*Adjustable background images to help you build a model from sketch.
:*Automatic data restore after crash.
:*Complete user manual.

Revision as of 12:56, 17 February 2010

Links


about the basic kHED features

  • A simple, convenient and user-friendly interface, that is great for the beginers.
  • A powerfull tool to create triangles and polygons, including polygons with holes.
  • A variety of tools for creating primitives: Plane, Box, Chamfer Box, Sphere/GeoSphere, Cylinder, Chamfer Cylinder, Tube and Torus.
  • Different primitive creation modes to avoid the need of aligning primitives after creating them.
  • A Lathe Tool to create rotational objects by an outline.
  • A multi-purpose Loft Tool, that extrudes a 2D object along path.
  • Tools to modify model geometry with ease: Move, Rotate, Scale, Extrude, Bevel and Inset.
  • Precise object selection in any viewport.
  • A planar, cylindrical and sphere texture mapping.
  • Automatic unwrap of complex meshes (Unfold and Flatten algorythm).
  • A powerfull Texture Coordinates Editor (UV Editor), that can handle elements, weld/unweld element parts and has handy 3D selection window.
  • Automatic Smoothing Group assigning by maximum angle between triangles and unlimited number of Smoothing Groups.
  • Different 3D view control modes: around center, around model/selection center and first-person (with arrow keys navigation).

Exporting and Importing

  • Wavefront Object (*.OBJ)
  • 3D Studio Model (*.3DS)
  • MilkShape 3D Binary (*.MS3D)
  • Half-Life SMD (*.SMD)
  • Half-Life Model (*.MDL)

Customizable user interface.

  • Adjustable background images to help you build a model from sketch.
  • Automatic data restore after crash.
  • Complete user manual.