KHED: Difference between revisions
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:*Download here: [http://khed.glsl.ru/download/install_khed_1_1_en.exe kHED.exe] | :*Download here: [http://khed.glsl.ru/download/install_khed_1_1_en.exe kHED.exe] | ||
== about the basic kHED features == | |||
:*A simple, convenient and user-friendly interface, that is great for the beginers. | |||
:*A powerfull tool to create triangles and polygons, including polygons with holes. | |||
:*A variety of tools for creating primitives: Plane, Box, Chamfer Box, Sphere/GeoSphere, Cylinder, Chamfer Cylinder, Tube and Torus. | |||
:*Different primitive creation modes to avoid the need of aligning primitives after creating them. | |||
:*A Lathe Tool to create rotational objects by an outline. | |||
:*A multi-purpose Loft Tool, that extrudes a 2D object along path. | |||
:*Tools to modify model geometry with ease: Move, Rotate, Scale, Extrude, Bevel and Inset. | |||
:*Precise object selection in any viewport. | |||
:*A planar, cylindrical and sphere texture mapping. | |||
:*Automatic unwrap of complex meshes (Unfold and Flatten algorythm). | |||
:*A powerfull Texture Coordinates Editor (UV Editor), that can handle elements, weld/unweld element parts and has handy 3D selection window. | |||
:*Automatic Smoothing Group assigning by maximum angle between triangles and unlimited number of Smoothing Groups. | |||
:*Different 3D view control modes: around center, around model/selection center and first-person (with arrow keys navigation). | |||
== Exporting and Importing == | |||
:*Wavefront Object (*.OBJ) | |||
:*3D Studio Model (*.3DS) | |||
:*MilkShape 3D Binary (*.MS3D) | |||
:*Half-Life SMD (*.SMD) | |||
:*Half-Life Model (*.MDL) | |||
== Customizable user interface. == | |||
:*Adjustable background images to help you build a model from sketch. | |||
:*Automatic data restore after crash. | |||
:*Complete user manual. |
Revision as of 12:56, 17 February 2010
Links
- Visit the webiste here: kHED.glsl.ru
- Download here: kHED.exe
about the basic kHED features
- A simple, convenient and user-friendly interface, that is great for the beginers.
- A powerfull tool to create triangles and polygons, including polygons with holes.
- A variety of tools for creating primitives: Plane, Box, Chamfer Box, Sphere/GeoSphere, Cylinder, Chamfer Cylinder, Tube and Torus.
- Different primitive creation modes to avoid the need of aligning primitives after creating them.
- A Lathe Tool to create rotational objects by an outline.
- A multi-purpose Loft Tool, that extrudes a 2D object along path.
- Tools to modify model geometry with ease: Move, Rotate, Scale, Extrude, Bevel and Inset.
- Precise object selection in any viewport.
- A planar, cylindrical and sphere texture mapping.
- Automatic unwrap of complex meshes (Unfold and Flatten algorythm).
- A powerfull Texture Coordinates Editor (UV Editor), that can handle elements, weld/unweld element parts and has handy 3D selection window.
- Automatic Smoothing Group assigning by maximum angle between triangles and unlimited number of Smoothing Groups.
- Different 3D view control modes: around center, around model/selection center and first-person (with arrow keys navigation).
Exporting and Importing
- Wavefront Object (*.OBJ)
- 3D Studio Model (*.3DS)
- MilkShape 3D Binary (*.MS3D)
- Half-Life SMD (*.SMD)
- Half-Life Model (*.MDL)
Customizable user interface.
- Adjustable background images to help you build a model from sketch.
- Automatic data restore after crash.
- Complete user manual.