List of L4D2 Campaign Music: Difference between revisions
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# Open the Мap. | # Open the Мap. | ||
# Click to Map tab and then select Maps Properties. | # Click to Map tab and then select Maps Properties. | ||
== Mission type of Music == | |||
Select Start Music Type tab and enter your value. | |||
{| {{standard-table}} | |||
|- | |||
! Type | |||
! Value | |||
|- | |||
| Start of Campaign(First Mission) | |||
| Mission Start | |||
|- | |||
| Other Missions(Second, Third... Finale) | |||
| Check Point | |||
|} | |||
== List of Music == | == List of Music == | ||
Select Music Post-Fix String tab and enter your value. | |||
{| {{standard-table}} | {| {{standard-table}} | ||
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| <code>BigEasy</code> | | <code>BigEasy</code> | ||
|} | |} | ||
Created tutorial by Max32t. |
Revision as of 02:18, 10 January 2010
In order that would put music on the map:
- Open Hammer.
- Open the Мap.
- Click to Map tab and then select Maps Properties.
Mission type of Music
Select Start Music Type tab and enter your value.
Type | Value |
---|---|
Start of Campaign(First Mission) | Mission Start |
Other Missions(Second, Third... Finale) | Check Point |
List of Music
Select Music Post-Fix String tab and enter your value.
Campaign | Code of Music |
---|---|
Default | Waterfront
|
[L4D2] Dead Center | Mall
|
[L4D2] Dark Carnival | Fairgrounds
|
[L4D2] Swamp Fever | Plankcountry
|
[L4D2] Hard Rain | Milltown
|
[L4D2] The Parish | BigEasy
|
Created tutorial by Max32t.