Mat dxlevel: Difference between revisions

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{{wrongtitle|title=mat_dxlevel}}
{{otherlang2
 
| ru = Mat_dxlevel:ru}}{{wrongtitle|title=mat_dxlevel}}
'''mat_dxlevel''' changes the DirectX mode used within a Source game. The player is only able to use modes that his/her hardware supports. The format is
'''mat_dxlevel''' changes the DirectX mode used within a Source game. The player is only able to use modes that his/her hardware supports. The format is


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== See Also ==
== See Also ==
[[DirectX Versions]]
[[DirectX Versions]]
[[Category:Console Variables]]
[[Category:Console Variables]]

Revision as of 07:31, 27 December 2009

Template:Otherlang2Template:Wrongtitle mat_dxlevel changes the DirectX mode used within a Source game. The player is only able to use modes that his/her hardware supports. The format is

 mat_dxlevel [DirectX version]
 mat_dxlevel 95
 mat_dxlevel 81
 mat_dxlevel 80
 mat_dxlevel 70
 ...

This can also be specified with Launch Options, use +mat_dxlevel [DirectX version] on the launch options of any Source game to do so. Alternately, you can use -dxlevel [DirectX version], however this specifies a number of extra presets, including resolution and quality.

See Also

DirectX Versions