Resource list (Source): Difference between revisions
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Note:A resource list must be located in the
Tip:.txt, .res, .ain and .nav files with the same name as the map are automatically pushed, and don't need to be included.
TomEdwards (talk | contribs) No edit summary |
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<!-- useless: won't work if there is more than one map present! [http://halflife2.filefront.com/file/HalfLife_2_CS_Source_ResMaker;34374 Resmaker]--> | <!-- useless: won't work if there is more than one map present! [http://halflife2.filefront.com/file/HalfLife_2_CS_Source_ResMaker;34374 Resmaker]--> | ||
*[http:// | *[http://www.facepunch.com/showthread.php?t=227769 www_mapadd.exe] automatically creates a resource list when a map is compiled, and can also upload both the map and textures to an FTP server. | ||
== See also == | == See also == |
Revision as of 02:01, 22 August 2009
A Resource list (.res
file) accompanies a map. When the map is running, it directs the server to push arbitrary files to connecting clients.
While it is generally preferable to achieve this by using BSPZIP to embed the files into the map itself, there are occasional situations where only loose files and a .res will work.

\maps
folder with the same name as the associated BSP.Example
Resources { materials/vdc/some_material.vmt file materials/vdc/some_material.vtf file }
Remember to enclose any paths containing spaces with "quote marks" (e.g. "materials/oh look some spaces/material.vtf" file
).

- Todo: What data types are there beside
file
? - Todo: Can a .res be safely BSPZIPped?
Tools
- www_mapadd.exe automatically creates a resource list when a map is compiled, and can also upload both the map and textures to an FTP server.