Particle System Renderers: Difference between revisions
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== render_sprite_trail == | == render_sprite_trail == | ||
Renders animated sprites with trails based on their velocity. | Renders animated sprites with trails based on their velocity. | ||
== render_rope == | |||
Renders all particles in the system into one continuous "rope", the smoothness can be adjusted by changing texel_size and subdivision_count. Killing particles will cause the rope to instantly flick to adjust the rope to remain continuous, so random lifetimes and continuous emitters can look poor, depending on the effect. |
Revision as of 06:45, 25 July 2009
render_animated_sprites
Renders animated sprites of varying orientations.
Parameter | Description |
---|---|
animation rate | Rate at which to animate particles (???). |
orientation_type | Various orientation types
|
render_sprite_trail
Renders animated sprites with trails based on their velocity.
render_rope
Renders all particles in the system into one continuous "rope", the smoothness can be adjusted by changing texel_size and subdivision_count. Killing particles will cause the rope to instantly flick to adjust the rope to remain continuous, so random lifetimes and continuous emitters can look poor, depending on the effect.