Skinning: Difference between revisions
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== Utilities == | == Utilities == | ||
* [http://www.adobe.com/products/photoshop/main.html Adobe Photoshop] —Most used program in skinning. | * [http://www.adobe.com/products/photoshop/main.html Adobe Photoshop]—Most used program in skinning. | ||
* [http://nemesis.thewavelength.net/index.php?c=154#p154 VTFphotoshop Plugin] — Great tool for photoshop users. | * [http://nemesis.thewavelength.net/index.php?c=154#p154 VTFphotoshop Plugin]— Great tool for photoshop users. | ||
* [http://nemesis.thewavelength.net/index.php?c=149#p149 VTFEdit, VTFLib] —Common source tool. | * [http://nemesis.thewavelength.net/index.php?c=149#p149 VTFEdit, VTFLib]—Common source tool. | ||
* [[VTFTool]] This tool is used for easy conversion of TGA to VTF or VTF to TGA. | * [[VTFTool]]—This tool is used for easy conversion of TGA to VTF or VTF to TGA. |
Revision as of 15:59, 14 October 2005
Skinning is applying a texture to a Unwrapped model. This adds color, texture and looks to a model.
Shaders can be applied to the skin or Texture
Current Textures and Skin sizes are:
- 16 pixels
- 32 pixels
- 64 pixels
- 128 pixels
- 256 pixels
- 512 pixels
- 1024 pixels
- 2048 pixels
Only those sizes are currently usable in hl2 engine. Examples
- Example1: 512 by 512
- Example2: 512 by 1024
Utilities
- Adobe Photoshop—Most used program in skinning.
- VTFphotoshop Plugin— Great tool for photoshop users.
- VTFEdit, VTFLib—Common source tool.
- VTFTool—This tool is used for easy conversion of TGA to VTF or VTF to TGA.