GameMenu.res: Difference between revisions
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Craziestdan (talk | contribs) (Created page with 'GameMenu.res is a RES file that is located inside the resource/ folder of the game / mod. It is the file that controls the menu buttons that will appear in the in-game menu. …') |
Craziestdan (talk | contribs) mNo edit summary |
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"label" "#GameUI_GameMenu_NewGame" | "label" "#GameUI_GameMenu_NewGame" | ||
"command" "OpenNewGameDialog" | "command" "OpenNewGameDialog" | ||
"notmulti" "1" | "notmulti" "1" //nomultie will make this button not appear when in MP mode | ||
} | } | ||
"6" | "6" |
Revision as of 18:07, 12 July 2009
GameMenu.res is a RES file that is located inside the resource/ folder of the game / mod. It is the file that controls the menu buttons that will appear in the in-game menu. Mods can use this for adding new command buttons to their main menu.
They are simply a text document saved with a .res extension inside the resource/ folder. Example syntax (from HL2):
"GameMenu" { "1" { "label" "#GameUI_GameMenu_ResumeGame" "command" "ResumeGame" "OnlyInGame" "1" } "5" { "label" "#GameUI_GameMenu_NewGame" "command" "OpenNewGameDialog" "notmulti" "1" //nomultie will make this button not appear when in MP mode } "6" { "label" "#GameUI_GameMenu_LoadGame" "command" "OpenLoadGameDialog" "notmulti" "1" } "7" { "label" "#GameUI_GameMenu_SaveGame" "command" "OpenSaveGameDialog" "notmulti" "1" "OnlyInGame" "1" } "11" { "label" "#GameUI_GameMenu_Friends" "command" "OpenFriendsDialog" } "12" { "label" "#GameUI_GameMenu_Options" "command" "OpenOptionsDialog" } "13" { "label" "#GameUI_GameMenu_Quit" "command" "Quit" } }