Deadline vgui .VMT File: Difference between revisions
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(Adding example vgui .VMT) |
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<source lang=ini> | <source lang=ini> | ||
// This .VMT file is referenced in the missions/xxx.txt file as the loading poster. It, in turn, references the image LoadingScreen_Deadline.vtf in the "$basetexture" key. | // This .VMT file is referenced in the missions/xxx.txt file as the loading poster. | ||
// It, in turn, references the image LoadingScreen_Deadline.vtf in the "$basetexture" key. | |||
"UnlitGeneric" | "UnlitGeneric" |
Latest revision as of 11:22, 26 June 2009
This is an example of a .VMT file, included with the sample Deadline campaign, that is associated with interface elements such as loading poster, map thumbnails, etc. Feel free to use this as a template for your own custom addons.
// This .VMT file is referenced in the missions/xxx.txt file as the loading poster.
// It, in turn, references the image LoadingScreen_Deadline.vtf in the "$basetexture" key.
"UnlitGeneric"
{
"$translucent" 1
"$basetexture" "VGUI\LoadingScreen_Deadline"
"$vertexcolor" 1
"$vertexalpha" 1
"$no_fullbright" 1
"$ignorez" 1
"$additive" 0
}