Hammer Feature Requests: Difference between revisions
Jump to navigation
Jump to search
m (Spelling fix) |
No edit summary |
||
Line 5: | Line 5: | ||
* Hammer<->HL2 compatibility (able to run both simultaneously without any problems) | * Hammer<->HL2 compatibility (able to run both simultaneously without any problems) | ||
* Updated HL2 FGD (some entities that are used in the sample maps aren't in the HL2 FDG, info_light_relative for example) | * Updated HL2 FGD (some entities that are used in the sample maps aren't in the HL2 FDG, info_light_relative for example) | ||
* Option for compile window to retain last known screen position and size. | |||
* Icon in Texture browser to indicate custom material. | |||
* Ability to Copy material name and path from Texture browser. | |||
==Bugs== | ==Bugs== | ||
Revision as of 04:43, 12 October 2005
Features
- Drag and drop of map files onto Hammer, to open
- Implementation of variable falloff on displacement tools
- Simple lighting preview in 3D view
- Hammer<->HL2 compatibility (able to run both simultaneously without any problems)
- Updated HL2 FGD (some entities that are used in the sample maps aren't in the HL2 FDG, info_light_relative for example)
- Option for compile window to retain last known screen position and size.
- Icon in Texture browser to indicate custom material.
- Ability to Copy material name and path from Texture browser.