Info map parameters: Difference between revisions

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m (Robot: fixing template case.)
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* '''ItemClusterRange'''
* '''ItemClusterRange'''
:<integer>
:<integer>
(Anyone wish to define "density" for me?)
* '''GasCanDensity'''
* '''GasCanDensity'''
:<float>
:<float> Controls how often Gas Cans spawn in the map
* '''MolotovDensity'''
* '''MolotovDensity'''
:<float>
:<float> Controls how often Molotovs spawn in the map
* '''OxygenTankDensity'''
* '''OxygenTankDensity'''  
:<float>
:<float> Controls how often Oxygen Tanks spawn in the map
* '''PainPillDensity'''
* '''PainPillDensity'''
:<float>
:<float> Controls how often Pain Pills spawn in the map
* '''PipeBombDensity'''
* '''PipeBombDensity'''
:<float>
:<float> Controls how often Pipe Bombs spawn in the map
* '''PistolDensity'''
* '''PistolDensity'''
:<float>  
:<float> Controls how often Pistols spawn in the map
* '''PropaneTankDensity'''
* '''PropaneTankDensity'''
:<float>
:<float> Controls how often Propane Tanks spawn in the map
(Theory: Since I've never seen most of these placed on a level, my guess is that this controls their rarity. Would 100 mean that you'd find one of these every square inch? Most of these are set to 6.48 on No Mercy part 3)
 


[[Category:Left 4 Dead Entities]]
[[Category:Left 4 Dead Entities]]

Revision as of 07:01, 17 May 2009

Template:Wrongtitle

Entity description

Sets up parameters for Left 4 Dead maps.

Keyvalues

Name (targetname) <string>[ Edit ]
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities

Pitch Yaw Roll (Y Z X) (angles) <QAngle>
This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.
  • FinaleItemClusterCount
<integer>
  • ItemClusterRange
<integer>
  • GasCanDensity
<float> Controls how often Gas Cans spawn in the map
  • MolotovDensity
<float> Controls how often Molotovs spawn in the map
  • OxygenTankDensity
<float> Controls how often Oxygen Tanks spawn in the map
  • PainPillDensity
<float> Controls how often Pain Pills spawn in the map
  • PipeBombDensity
<float> Controls how often Pipe Bombs spawn in the map
  • PistolDensity
<float> Controls how often Pistols spawn in the map
  • PropaneTankDensity
<float> Controls how often Propane Tanks spawn in the map