CHRONOPORT: Difference between revisions
No edit summary |
No edit summary |
||
Line 1: | Line 1: | ||
{{AlphaModSmall|engine=Source|download=}} | |||
{{BetaMod|engine=Goldsource|download=http://www.google.com/}} | |||
{{ReleasedModSmall|engine=Source|download=}} | |||
== Overview == | |||
Start with a mod description. This should be a general overview of what the mod is and maybe what | |||
sets it apart from other mods in its genre. This is broad information and can include what the mod | |||
is now as well as what is intended for the future. | |||
== Features == | |||
* a quick list of features | |||
* bulleted lists are always nice | |||
* they give the viewer a quick overview of what is in the mod | |||
* you don't need to list every minute feature here | |||
== Media == | |||
Screenshots, movies, whatever. We are almost requiring media for a mod to be listed- it's not a | |||
steadfast rule, but it's a good idea of when to decide to make your mod's page. | |||
== History == | |||
A brief history of the mod. How long has it been around, what kind of changes has it gone through, | |||
what problems had to be overcome. You know. Whatever. If you want it. | |||
== Team == | |||
Some information about the mod team. | |||
== Localized versions == | |||
Information about the localized versions of the mod. | |||
== See also == | |||
* Links to other related articles within the wiki (optional). | |||
== External links == | |||
* links to the official site | |||
* links to mod specific tutorials on the wiki and externally | |||
* mod specific forums | |||
* etc | |||
* {{moddb|Insert-ModDB-ID-number-here}} | |||
[[Category:Help Wanted]] | |||
[[Category:HL1 Third Party Mods]] | |||
[[Category:HL2 Third Party Mods]] | |||
[[Category:Mods In Alpha]] | |||
[[Category:Mods In Beta]] | |||
[[Category:Multiplayer Mods]] | |||
[[Category:Open Source Mods]] | |||
[[Category:Released Mods]] | |||
[[Category:Single Player Mods]] | |||
[[Image:chronoport_010000s.jpg]] | [[Image:chronoport_010000s.jpg]] |
Revision as of 17:28, 11 May 2009
This mod for Source is currently in development.
Template:BetaMod Template:ReleasedModSmall
Overview
Start with a mod description. This should be a general overview of what the mod is and maybe what sets it apart from other mods in its genre. This is broad information and can include what the mod is now as well as what is intended for the future.
Features
- a quick list of features
- bulleted lists are always nice
- they give the viewer a quick overview of what is in the mod
- you don't need to list every minute feature here
Media
Screenshots, movies, whatever. We are almost requiring media for a mod to be listed- it's not a steadfast rule, but it's a good idea of when to decide to make your mod's page.
History
A brief history of the mod. How long has it been around, what kind of changes has it gone through, what problems had to be overcome. You know. Whatever. If you want it.
Team
Some information about the mod team.
Localized versions
Information about the localized versions of the mod.
See also
- Links to other related articles within the wiki (optional).
External links
- links to the official site
- links to mod specific tutorials on the wiki and externally
- mod specific forums
- etc
ModDB page
The MOD webpage: [1]
This Mod is about time travel (or chronoportation). While travelling in time, one can create different kind of anachronisms, paradoxes, etc. For instance, what would happen if you would bring an object from the future into the past and destroy the earlier version of this object in the past, preventing yourself in this way bringing this object from the future. Similar kind of anachronism paradoxes arise in CHRONOPORT.
I have implemented in CHRONOPORT a mathematical model which describes some of anachronism phenomena caused by travel in time. In the first episode I have considered a simplified situation, when for the time travel only two days are accessible. You can jump from Monday to Tuesday and from Tuesday to Monday exactly on 24 hours. In this way, you cannot return to the same moment of time of a day, you cannot meet yourself, but from one day you can influence either the past or the future day. The game is implemented as a Mod for Portal and Half-Life 2. The action happens in Portal-like settings in some very isolated place, so that the time-line variations would not influence much the rest of the world. As a fateful researcher, your task will be to prove experimentally the existence of time-line variation and to establish the basic time-line variation rules.
In this Mod I would like just to demonstrate potential of the idea of time-travel for the first-person shooter/adventure/puzzle games. Travel in time should create the feeling of more dimensions and of existence of multiple variations for the same Universe. I think that the concept of direct simulation of travel in time (without any prescribed plot for all possible time-lines) should create a great experience during the play.
There is no shooting in the first episode of this Mod, just puzzles. The first episode is of 10-15 minutes completion. But of course, after completing the task it is possible to experiment more to discover some phenomena which were not exploited in the objective of the first episode.
DOWNLOAD CHRONOPORT[2]