GIMP: Difference between revisions
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'''GIMP''' (GNU Image Manipulation Program) is a free and open source image editor. [http://gimp.org/ Download it from gimp.org]. | '''GIMP''' (GNU Image Manipulation Program) is a free and open source image editor. [http://gimp.org/ Download it from gimp.org]. | ||
{{bug|If you find that GIMP keeps scanning for fonts whenever it starts, download [http://ftp.gnome.org/pub/gnome/binaries/win32/dependencies/fontconfig-2.4.2-tml-20071015.zip fontconfig 2.4.2] and extract to <code>C:\Program Files\GIMP-2.0\</code>.}} | |||
== Usage with Source == | == Usage with Source == | ||
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=== VTF === | === VTF === | ||
There is currently no VTF plug-in for GIMP. Save as TGA instead, [[Creating a | There is currently no VTF plug-in for GIMP. Save as TGA instead, [[Creating a Material|then import]]. | ||
=== RGB of transparent pixels === | === RGB of transparent pixels === | ||
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GIMP's developers consider the alpha channel to be transparency. Source (and DirectX/OpenGL in general) generally don't. | GIMP's developers consider the alpha channel to be transparency. Source (and DirectX/OpenGL in general) generally don't. | ||
This means that GIMP is quite happy to destroy or | This means that GIMP is quite happy to destroy or ignore RGB color data in pixels with 0% alpha, creating horrendous problems in most 3D engines. Aside from the obvious lack of color information, the behaviour leads to the "halos" sometimes seen around the edges of filtered materials. | ||
So long as [http://docs.gimp.org/en/gimp-dialogs-structure.html#gimp-layer-mask Layer masks] are used, in current versions of GIMP the only operation known to trigger the problem is the Merge Layers command. Unfortunately it's used almost every time one exports some work! | |||
== See also == | == See also == | ||
Revision as of 06:13, 8 April 2009
GIMP (GNU Image Manipulation Program) is a free and open source image editor. Download it from gimp.org.
C:\Program Files\GIMP-2.0\. [todo tested in ?]Usage with Source
VTF
There is currently no VTF plug-in for GIMP. Save as TGA instead, then import.
RGB of transparent pixels
GIMP's developers consider the alpha channel to be transparency. Source (and DirectX/OpenGL in general) generally don't.
This means that GIMP is quite happy to destroy or ignore RGB color data in pixels with 0% alpha, creating horrendous problems in most 3D engines. Aside from the obvious lack of color information, the behaviour leads to the "halos" sometimes seen around the edges of filtered materials.
So long as Layer masks are used, in current versions of GIMP the only operation known to trigger the problem is the Merge Layers command. Unfortunately it's used almost every time one exports some work!
