Dark Messiah: Multi-Player Level Creation: Difference between revisions
(New page: Creating levels for Dark Messiah of Might and Magic MULTI-PLAYER ONLY Requirements: 1. Own one Source game. 2. Own Dark Messiah of Might and Magic. 3. Run Source game. 4. Run Dark Messia...) |
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[CODE] | |||
Run the Source SDK (Open Steam ---> Click "Tools", then click "Source SDK") | Run the Source SDK (Open Steam ---> Click "Tools", then click "Source SDK") | ||
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While still in Options | |||
Click "BUILD PROGRAMS" | Click "BUILD PROGRAMS" | ||
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At the top of Hammer click File then "Save" | At the top of Hammer click File then "Save" | ||
Then click File, "Run Map" | Then click File, "Run Map" | ||
[/CODE] |
Revision as of 21:45, 29 March 2009
Creating levels for Dark Messiah of Might and Magic
MULTI-PLAYER ONLY
Requirements: 1. Own one Source game. 2. Own Dark Messiah of Might and Magic. 3. Run Source game. 4. Run Dark Messiah of Might and Magic Multi-Player.
[CODE] Run the Source SDK (Open Steam ---> Click "Tools", then click "Source SDK")
Once you have the Source SDK open: 1. MAKE SURE THE ENGINE VERSION IS "Half-Life 2: Episode One" 2. Current Game = Source game you ran
Double click "Hammer Editor"
Hammer: 1. At the top click "Tools", then "Options" 2. At "Game Configurations" where it has "Configuration", click "EDIT", then "ADD". Name it whatever, I suggest DMMaM 3. Make sure DMMaM configuration is clicked (It resets to default after making one) 4. At "GAME DATA FILES", remove any there. Then click "Add". Add two files: C:/GameZ/Steam/SteamApps/Dark Messiah of Might and Magic Multi-Player/cfg/ BASE.gdf MIGHTANDMAGIC.gdf
5. At the final three boxes ---> Game Exe, Game Directory, and Hammer vmf put $SteamUserDir\dark messiah might and magic multi-player $SteamUserDir\dark messiah might and magic multi-player $SteamUserDir\dark messiah might and magic multi-player\maps
While still in Options
Click "BUILD PROGRAMS" Switch to DMMaM $SteamUserDir\dark messiah might and magic multi-player\mm.exe $SteamUserDir\sourcesdk\bin\ep1\bin\vbsp.exe $SteamUserDir\sourcesdk\bin\ep1\bin\vvis.exe $SteamUserDir\sourcesdk\bin\ep1\bin\vrad.exe $SteamUserDir\dark messiah might and magic multi-player\maps
Creating the level: Make a standard Half-Life 2 / Source engine level. Make a skybox (Six blocks) Add a light entity Add a info_player_start entity Create 16 to 32 info_player_teamspawn (MAKE TEAM HUMAN) Create 16 to 32 info_player_teamspawn (MAKE TEAM UNDEAD)
Create TWO "Capture Point" entities Make one have "Team Number" "Human Team", one "Team Number" "Undead Team"
GO BACK TO THE INFO_PLAYER_TEAMSPAWNS. Where it says "Capture Point" Make it "Human_Flag" or "Undead_Flag"
DO THAT FOR EVER INF_PLAYER_TEAMSPAWN
At the top of Hammer click File then "Save" Then click File, "Run Map" [/CODE]