Executing console commands: Difference between revisions
Jump to navigation
Jump to search
Steveukpwnz (talk | contribs) (New page: == Executing command on client == If you wish to execute a console command on a client from the server use: <code>engine->ClientCommand( edict(), "command", ... );</code> Where edict() is...) |
Steveukpwnz (talk | contribs) No edit summary |
||
Line 1: | Line 1: | ||
== Executing command on client == | == Executing command on client == | ||
If you wish to execute a console command on a client from the server use: | If you wish to execute a console command on a client from the server use: | ||
<code>engine->ClientCommand( edict(), "command", ... );</code> | <code>engine->ClientCommand( edict(), "command", ... );</code> | ||
Where edict() is your ent's edict, "command" would be replaced by your concommand, followed by any formatted vars (same as printf). This would be useful for showing a team selection menu. | Where edict() is your ent's edict, "command" would be replaced by your concommand, followed by any formatted vars (same as printf). This would be useful for showing a team selection menu. | ||
[[Category:Snippets]] |
Revision as of 18:25, 21 March 2009
Executing command on client
If you wish to execute a console command on a client from the server use:
engine->ClientCommand( edict(), "command", ... );
Where edict() is your ent's edict, "command" would be replaced by your concommand, followed by any formatted vars (same as printf). This would be useful for showing a team selection menu.