Wheelvalve: Difference between revisions

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Create the following in your map
Create the following in your map


1)  A new texture brush and set it as a '''momentary_rot_button''' entity.
1)  A new texture brush and set it as a '''momentary_rot_button''' entity.  
 
2)  Set its Flags:
    Set Flags:


       '''Not Solid      ''' ''Checked''       
       '''Not Solid      ''' ''Checked''       

Revision as of 10:41, 16 February 2009

HOW TO MAKE A VALVEWHEEL TURN ON/OFF (OPEN AND CLOSE)

Create the following in your map

1) A new texture brush and set it as a momentary_rot_button entity. 2) Set its Flags:

     Not Solid       Checked      
     Toggle          Checked
     Use Activates   Checked

3) A new prop_dynamic entity and browse/set its world model/skin as model:

   valvewheel002.mdl




More instructions pending.