Wheelvalve: Difference between revisions

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This is just a test Page.  SME discussion to follow in ensuing months
This is just a test Page.  SME discussion to follow in ensuing months


== HOW TO MAKE A WHEELVALVE (prop_dynamic) TURN OPEN AND CLOSED ==
== HOW TO MAKE A VALVEWHEEL TURN ON/OFF (OPEN AND CLOSE) ==


Create the following in your map


 
1) A new texture brush and set it as a '''momentary_rot_button''' entity.
 
2) A new '''prop_dynamic''' entity and browse/set its world model/skin as a valvewheel002.mdl
Step1: Create a brush and set it as a momentary_rot_button entity (See [[Move to Entity]])





Revision as of 10:25, 16 February 2009

This is just a test Page. SME discussion to follow in ensuing months

HOW TO MAKE A VALVEWHEEL TURN ON/OFF (OPEN AND CLOSE)

Create the following in your map

1) A new texture brush and set it as a momentary_rot_button entity. 2) A new prop_dynamic entity and browse/set its world model/skin as a valvewheel002.mdl




More instructions pending.