Creating a wall light: Difference between revisions
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===Step 6=== | ===Step 6=== | ||
[[Image:Lighttutorial5.jpg|right|thumb|Step 6]] | [[Image:Lighttutorial5.jpg|right|thumb|Step 6]] | ||
Texture the bottom of the nodraw 4*16 blocks to light_recessedcool002. Rotate the recessed texture with the face edit tool so it is parallel with the block, with the lighter side of the gradient facing the inside of the room. TIP: Change the light_recessedcool002 textures | Texture the bottom of the nodraw 4*16 blocks to light_recessedcool002. Rotate the recessed texture with the face edit tool so it is parallel with the block, with the lighter side of the gradient facing the inside of the room. TIP: Change the light_recessedcool002 textures light map resolution to 8 to create a more constant glow. Also, you may choose to set the texture scale higher, so the light does not have the breaks in them</div> | ||
<div style='clear:both'> | <div style='clear:both'> | ||
===Step 7=== | ===Step 7=== | ||
[[Image:Lighttutorial6.jpg|right|thumb|Step 7]] | [[Image:Lighttutorial6.jpg|right|thumb|Step 7]] |
Revision as of 22:50, 9 February 2009
Introduction
In this tutorial you will learn how to make a wall light that is seen in the Portal test chambers.