Baked physics: Difference between revisions

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Baked animations created with [http://www.blastcode.com/companyinfo/press.php?article=080102 Blast Code]. ''Not'' real-time!
Baked animations created in an offline animation package (Valve use [http://www.blastcode.com/companyinfo/press.php?article=080102 Blast Code]). ''Not'' real-time!
 
[http://www.interlopers.net/tutorials/27503 A guide to creating cinematic physics in XSI is available on Interlopers.]


[[Category:Glossary]]
[[Category:Glossary]]

Revision as of 10:02, 25 January 2009

Baked animations created in an offline animation package (Valve use Blast Code). Not real-time!

A guide to creating cinematic physics in XSI is available on Interlopers.