Template:I Breakable: Difference between revisions
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m (Template:I breakable moved to Template:I Breakable: Moving...) |
m (Robot: fixing template case.) |
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{{i targetname}} | {{i targetname}} | ||
*{{ | *{{I RenderFields}} | ||
* {{i shadow}} | * {{i shadow}} | ||
* '''Break''' | * '''Break''' |
Revision as of 22:32, 19 January 2009
- RenderFields:
- Alpha <integer 0–255>
- Sets the entity's transparency to a number from 0 (invisible) to 255 (fully visible). Requires the entity to have its
rendermode
set to a number other than0
.
- Color <color255>
- Sets an RGB color for the entity.
- Template:I shadow
- Break
- Breaks the breakable.
- SetHealth <integer>
- Sets a new value for the breakable's health. If the breakable's health reaches zero it will break.
- AddHealth <integer>
- Adds health to the breakable. If the breakable's health reaches zero it will break.
- RemoveHealth <integer>
- Removes health from the breakable. If the breakable's health reaches zero it will break.
- EnablePhyscannonPickup
- Makes the breakable able to picked up by the physcannon.
- DisablePhyscannonPickup
- Makes the breakable not able to picked up by the physcannon.