Prop coreball: Difference between revisions
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==Outputs== | ==Outputs== | ||
* {{ | * {{O Targetname}} | ||
[[Category:Half-Life 2: Episode One Entities]] | [[Category:Half-Life 2: Episode One Entities]] |
Revision as of 20:10, 19 January 2009
Entity Description
Core Ball
Keyvalues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
- Pitch Yaw Roll (Y Z X) (angles) <QAngle>
- This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.
Inputs
- SetScaleX <vector>
- Scales the coreball in X Axis. Format:
<New Size>
- SetScaleY <vector>
- Scales the coreball in Y Axis. Format:
<New Size>
- SetScaleZ <vector>
- Scales the coreball in Z Axis. Format:
<New Size>