Point teleport: Difference between revisions
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==Keyvalues== | ==Keyvalues== | ||
*{{kv Targetname}} | *{{kv Targetname}} | ||
*{{ | *{{KV Angles}} | ||
*'''target''' | *'''target''' | ||
:<target_destination> Name of the entity that will be teleported. | :<target_destination> Name of the entity that will be teleported. |
Revision as of 19:40, 19 January 2009
Template:Wrongtitle Template:Base point
Entity Description
An entity that teleports a target entity to this position and angles. If 'Teleport Home' spawn flag is set, teleports the target entity to its spawn position instead. If object is physically simulated, simulation is turned off when teleported. To teleport the player, use a target keyvalue of !player.
Keyvalues
- Pitch Yaw Roll (Y Z X) (angles) <QAngle>
- This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.
- target
- <target_destination> Name of the entity that will be teleported.
Flags
- 1 : Teleport Home
Inputs
- Teleport
- Teleport the target entity.