Phys constraintsystem: Difference between revisions

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==Inputs==
==Inputs==
*{{i targetname}}
*{{I Targetname}}


==Outputs==
==Outputs==
*{{o targetname}}
*{{o targetname}}

Revision as of 19:36, 19 January 2009

Template:Wrongtitle Template:Base point

Entity Description

An entity used to manage a group of interacting constraints and keep them stable. All constraints on a set of entities should be placed in the same system, or they will fight each other during simulation.

Note.pngNote:This entity is a valid base entity but only appears in the halflife2.fgd

Keyvalues

Adding iterations makes the interactions among constraints in a system tighter. It will not compensate for errors due to collision, but will help in cases where objects of disparate mass are constrained to each other.

Inputs

Outputs