Water lod control: Difference between revisions
		
		
		
		
		
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| m (spam revert) | m (Robot: fixing template case.) | ||
| Line 17: | Line 17: | ||
| == Inputs == | == Inputs == | ||
| * {{ | * {{I Targetname}} | ||
| * '''SetCheapWaterStartDistance <float>''' | * '''SetCheapWaterStartDistance <float>''' | ||
| : Set the distance that water starts transitioning to cheap water. | : Set the distance that water starts transitioning to cheap water. | ||
Revision as of 19:34, 19 January 2009
Template:Wrongtitle Template:Base point
Entity description
An entity used to control the LOD behavior of any water in the map. If your map has water, this entity is required.
- See also Adding Water
Keyvalues
- Template:Kv targetname
- cheapwaterstartdistance
- <float> This is the distance (inches) from the camera that water will start transitioning to cheap water.
- cheapwaterenddistance
- <float> This is the distance (inches) from the camera that water will finish transitioning to cheap water.
Inputs
- SetCheapWaterStartDistance <float>
- Set the distance that water starts transitioning to cheap water.
- SetCheapWaterEndDistance <float>
- Set the distance that water finishes transitioning to cheap water.
