Template:I Door: Difference between revisions
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m (Robot: fixing template case.) |
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{{i targetname}} | {{i targetname}} | ||
* {{i renderfields}} | * {{i renderfields}} | ||
* {{ | * {{I Parentname}} | ||
* {{i shadow}} | * {{i shadow}} | ||
* '''Open''' | * '''Open''' |
Revision as of 19:30, 19 January 2009
Parentname:
- SetParent <string>
- Move with this entity. See Entity Hierarchy (parenting).
- SetParentAttachment <string>
- Change this entity to attach to a specific attachment point on its parent. The entity will teleport so that the position of its root bone matches that of the attachment. Entities must be parented before being sent this input.
- SetParentAttachmentMaintainOffset <string>
- As above, but without teleporting. The entity retains its position relative to the attachment at the time of the input being received.
- ClearParent
- Removes this entity from the the movement hierarchy, leaving it free to move independently.
- Template:I shadow
- Open
- Open the door, if it is not fully open.
- Close
- Close the door, if it is not fully closed.
- Toggle
- Toggle the door between open and closed.
- Lock
- Lock the door.
- Unlock
- Unlock the door.
- SetSpeed <float>
- Set the door speed.