Prop vehicle jeep: Difference between revisions
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== Entity description == | == Entity description == | ||
A jeep/buggy (drivable model) or {{ | A jeep/buggy (drivable model) or {{EP2 add|a jalopy}}. | ||
[[Image:Buggy.jpg|thumb|right|300px|A <code>prop_vehicle_jeep</code> using the ''models/buggy.mdl'' model.]] | [[Image:Buggy.jpg|thumb|right|300px|A <code>prop_vehicle_jeep</code> using the ''models/buggy.mdl'' model.]] | ||
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* '''{{EP1 add|UnlockExit}}''' | * '''{{EP1 add|UnlockExit}}''' | ||
: Allows NPC's to exit the vehicle. | : Allows NPC's to exit the vehicle. | ||
* '''{{ | * '''{{EP2 add|SetCargoHopperVisibility <[[boolean]]>}}''' | ||
: Set the visibility of the Magnusson device tray. | : Set the visibility of the Magnusson device tray. | ||
* '''{{ | * '''{{EP2 add|AddBusterToCargo}}''' | ||
: Adds a Magnusson device to jalopy's cargo. | : Adds a Magnusson device to jalopy's cargo. | ||
* '''{{ | * '''{{EP2 add|EnableRadar}}''' | ||
: Adds a radar to the jalopy. | : Adds a radar to the jalopy. | ||
* '''{{ | * '''{{EP2 add|EnableRadarDetectEnemies}}''' | ||
: Same as EnableRadar, but now detects enemies as well as cargo beacons. | : Same as EnableRadar, but now detects enemies as well as cargo beacons. | ||
* '''{{ | * '''{{EP2 add|DisableRadar}}''' | ||
: Removes the radar from the jalopy. | : Removes the radar from the jalopy. | ||
* '''{{ | * '''{{EP2 add|EnablePhysGun}}''' | ||
: Allow physgun to punt jalopy. | : Allow physgun to punt jalopy. | ||
* '''{{ | * '''{{EP2 add|DisablePhysGun}}''' | ||
: Do not allow physgun to punt jalopy. | : Do not allow physgun to punt jalopy. | ||
Revision as of 19:20, 19 January 2009
Entity description
A jeep/buggy (drivable model) or Template:EP2 add.
Keyvalues
- Template:Kv basedriveablevehicle
- EnableGun
- <boolean> Whether the jeep gun is enabled or disabled.
Inputs
- Template:I basedriveablevehicle
- StartRemoveTauCannon
- Start the tau removal sequence.
- FinishRemoveTauCannon
- Finish the tau removal sequence.
- LockEntrance (in all games since
)
- Stops NPC's from entering the vehicle until unlocked.
- UnlockEntrance (in all games since
)
- Allows NPC's to enter the vehicle.
- LockExit (in all games since
)
- Stops NPC's from exiting the vehicle until unlocked.
- UnlockExit (in all games since
)
- Allows NPC's to exit the vehicle.
- Set the visibility of the Magnusson device tray.
- Adds a Magnusson device to jalopy's cargo.
- Adds a radar to the jalopy.
- Same as EnableRadar, but now detects enemies as well as cargo beacons.
- Removes the radar from the jalopy.
- Allow physgun to punt jalopy.
- Do not allow physgun to punt jalopy.
Outputs
- Template:O basedriveablevehicle
- OnCompanionEnteredVehicle (in all games since
)
- Companion has entered the vehicle.
- OnCompanionExitedVehicle (in all games since
)
- Companion has exited the vehicle.
- OnHostileEnteredVehicle (in all games since
)
- Hostile has entered the vehicle.
- OnHostileExitedVehicle (in all games since
)
- Hostile has exited the vehicle.